Vespa-Mode

Storytelling & Narrative

Part of Vespa-Mode

Theme: Narrative design, cultural exploration, interactive storytelling.

Research Contribution:

  • Inquiry Focus: How can narrative elements and cultural references enhance the sense of place and identity in immersive riding experiences?
  • Disciplines: Digital storytelling, cultural studies, and game design.
  • Outputs: Story scripts, interactive dialogues, character backstories, and cultural research reports.

Engagement for New Students:

  • Contribute to writing story arcs, character bios, and immersive dialogues.
  • Assist in selecting culturally relevant music, visuals, and voice acting.
  • Learn how storytelling creates emotional and cultural connections in immersive media.

Spring 2026

Reading published VR narrative work for what makes a virtual place feel inhabited rather than staged — the reference library the Vespa Mode story gets written against.

Questions

  • What makes a virtual place feel like somewhere, instead of a set?
  • Which storytelling techniques survive the move from screen to headset?

Outcome

  • A running series of write-ups on published VR narrative pieces.

Fall 2025

A cultural anthropology lens on immersive storytelling: how virtual reality can deepen human connection through narrative and world design, and what carries emotional and cultural weight when you stand inside the story.

Questions

  • How does embodied experience change the way a story lands?
  • What do anthropology's tools — participant observation, fieldwork — look like in a headset?

Outcome

  • Three retrospectives on published VR narrative experiences, listed alongside.